A Beginner’s Guide to Becoming a Game Designer

Do you want to become a Game Designer but donโ€™t know where to start?

A great way to begin is by designing a tabletop or board game. Why? Because you can create a prototype using paper and simple objects, without needing any programming or software.

  1. Choose a board game that is easy to learn, most importantly, pick a game you enjoy. For example: Snake and Ladder.
  2. Take notes on what you like about the game.
  3. Identify the objects needed to play your designed game. For example: Dice, Token.
  4. Determine your target players. For example: Single-player or multiplayer, children, teenagers, or adults.
  5. Write down the features you want to add, remove, or modify to make the game more interesting. For example: Making the game simpler to play and more engaging.
  6. Create a rough prototype by drawing the game board and rules on paper card (if possible) or using objects to represent features in your design. For example: Using LEGO pieces.
  7. Test your game repeatedly. If a feature makes the game unplayable, remove or modify it as needed.
  8. Keep testing until you can play the game from start to finish.
  9. Document your process and start adding new features that can make the game more fun.
  10. Try playing with other people once you feel the prototype is ready.
  11. Gather feedback from other players and update your design.
  12. Continue iterating until the game plays smoothly based on their feedback.
  13. Keep improving until you have created a completely new game.
  14. This iteration process can continue as long as needed until the game reaches its optimal stage.
  15. Avoid over-engineering or overthinking that may take the game too far from its original concept (e.g., changing its genre entirely).
  16. At this stage, you should be able to create a Game Design Document (GDD) based on your experience from testing and player feedback.

Congratulations, you are now a Game Designer! ๐Ÿ˜Š


Implementation

An example of a game I have worked on using this technique is a simplified version of Ludo, designed to make the gameplay much faster.

The procedure I have carried out:

  1. Reduced the board size by 60%.
  2. Applied 60% of the original game’s rules.
  3. Used 50% of the original game’s tokens.

You can try the game at the following link:

https://web.telegram.org/a/#7340377715