Ballista is a Tower Defense where player taking control a Ballista, ancient missile weapon that launched a large projectile at a distant target. Player will take in charge operating a simple operated Ballista against endless incoming threat. The game will be a unique endless wall defences, targeted at touch screen mobile devices, by utilizing dragging control and variety of available game mechanic's.
My part mainly as Senior Game Designer, I provide Design Document (Game Designer). Apart from that I provide level design (Game Level Designer) and user interface (UI/UX Designer).
Note: The project is still under development.